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Capcom Co., Ltd. released "Resident Evil" for Nintendo GameCube. |
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March 22, 2002, Capcom co., Ltd. Osaka, Japan, released its block buster series opener Resident Evil (in Japan, titled "biohazard") for Nintendo GameCube. |
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Links DigiWorks Inc. created its opening and ending CG movies using motion capture and key frame animation, working with directors; Shimako Sato and Shinji Mikami (Capcom Co., Ltd.).
You can see the result though http://www.capcom.co.jp/bio/index.html. |
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In the production of opening movie, Links DigiWorks captured eyeballs movement and blinking with Eyematic Interfaces' Face Tracker, combined simultaneously with Vicon8 for facial expression capturing.
Links DigiWorks also emulated the point-of-view shots of the evil Doberman pinschers' attacking using the data of MoCap marker on the dog head, and the attacked soldier's CCD camera view using the marker on the soldier's shoulder. The evil Doberman pinschers themselves were animated by key frame technique. |
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